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The following are
examples of activities that you may choose to do with your child at home.
These ideas support learning in Mathematics at school. The activities are
organised under the six strands in the Mathematics K-6 Syllabus.
Parents/caregivers
need to make a judgment about the appropriateness of particular activities
for their child. Parents who are seeking additional guidance on the
developmental appropriateness of particular activities may refer to the
syllabus Stage Statements.
Working Mathematically
Working
mathematically includes: asking questions; using a range of strategies to
solve problems; using appropriate langusge and symbols to describe and
represent mathematical ideas; exploring relationships as well as checking
and justifying solutions; and reflecting on learning and making
connections between mathematical ideas. The following activities will help
to encourage development of these important processes.
- Encourage your
childs curiosity about the use of numbers and measurements in the world
around them. Listen to their many questions and ask your own questions.
Discuss with them how you might find answers to these questions
- Play games
together (eg cards, board games, computer games), and discuss how
mathematical ideas can be used to play, as well as to develop sucessful
strategies.
- Discuss how
mathematics is used every day. The applications of mathematics and
technology are numerous. In the kitchen, for example, ingredients are
measured and digital timers and clocks are used on microwave ovens.
- Solve problems
together and discuss strategies and solutions. Encourage your child to
find all the possible solutions, as many problems have more than one
answer. They should also be encouraged to justify their solutions. Many
internet sites have a suitable problems and investigations for primary
school students. Another source of mathematical problems is children's
magazines and puzzle books.
- Encourage your
child to try different strategies when solving everyday problems.
- Provide
opportunities for your child to use technology to investigate
mathematical ideas.
- Connect to the
internet at home or at a local library, and help your child (or let your
child help you) locate websites that provide information and ideas about
mathematics and technology.
- Discuss the
mathematics your child is learning at school. Ask them to explain what
they have learnt in mathematics lessons this week, and how they can use
these ideas. If they express concern about what they are doing, this
gives you an opportunity to look at their work and help them if
appropriate, or to encourage them to seek extra guidance from their
teacher.
- Watch television
programs about mathematics with your child. Discuss the contents of the
programs and how it relates to the mathematics taught at school.
Students who feel confident
about Working Mathematically feel confident about themselves as learners
of mathematics
Number
Number includes: counting forward and backwards and understanding place
value; using the four operations (addition, subtraction, multiplication
and division); interpreting and doing simple calculations with fractions,
decimals and percentages; and understanding the language used in chance.
The following activities will help to encourage the development of Number
concepts.
- Count with your
child whenever possible. Play counting games while travelling in the car
and sing counting rhymes: Remember to count forward and backwards
starting from different numbers.
- Look for numbers
in your local area (eg house numbers, prices, speed signs, Roman
numerals) and discuss how the numbers are used.
- Play board games
as a family and discuss the chance of throwing a particular number on a
die in order to win the game.
- Encourage your
child to use money. Support your child's efforts to calculate change.
- Discuss with
your child how to use the telephone book. Write a list of people from
the family, school and community, together with their telephone numbers
and addresses. Put the list in an accessible place eg near the telephone
or in a notebook, for your child to refer to and use.
- Play oral games
such as Race to 10. Starting at 0 take turns and add either 1 or 2 to
the last number said. The player who gets to 10 first wins.
For example:
A says B says
1 3
4 6
7 8
10
A wins this game. Note the game has a winning strategy.
Discuss mental
strategies for working these out quickly. You can play to any number
depending on your child's ability.
- When your car
pulls up behind the car in front, you might have a competition to see
how many different answers children can make using the numbers from the
car number plate. For example, if the number plate is ABC 152 the
children might say:
1 x 5 + 2 = 7,
or
1 + 5 + 2 = 8, or
(1 + 5) x 2 = 12
- A pack of
playing cards can be used to play mathematical games that involve the
recall of number facts.
For example,
Addition, Subtraction or Multiplication Snap involves turning over two
cards from the top of the pack with the first person to say the
sum/difference/product of the cards scoring one point. The game
continues until all of the cards in the pack have been used. The winner
is the player who has scored the most points.
The game can be
made easier by including only some numbers from the pack (eg 2, 3, 4, 5,
and a picture card to represent 10), or it can be made more challenging
by turning over more than two cards.
- Develop mental
computation strategies with your child by doing calculations in your
head. Share your strategies and think of different ways of calculating
the answer.
For example, to
calculate 75 - 32, you can do 75 - 30 = 45 and then 45 - 2 = 43
Another
possibility is to do 70 - 30 = 40 and then 5 - 2 =3, so the answer is 40
+ 3 = 43
Now consider 75 -
38
This can be done
as 75 - 30 = 45, 45 - 5 = 40, and then 40 - 3 =37.
There are so many
different ways to do calculations mentally. Children need to experience
different ways so that they can develop a range of mental strategies.
- Discuss
fractions as a part of a whole when cutting up fruit or a cake.
For example, 'How
many pieces will we need? ...... Therefore each piece should be one
quarter'.
If your child
plays sport, discuss fractions of the playing surface eg, two halves of
a soccer field, three thirds of a netball court.
Discuss fractions
as a part of a collection of objects.
For example,
share a packet of sweets between 4 children. If there are 20 sweets,
then they will each receive one quarter, which is the same as five
twentieths of the packet of sweets.
- Let your child
help plan a family holiday. They can plan the route, determine the
overall distance, propose the number of kilometres to drive each day,
and work out the amount of time it will take. They could help calculate
an appropriate budget for the holiday to include expenses like
souvenirs, accommodation, meals and petrol. If you have a computer, they
could record the expenses on a spreadsheet.
- Ask your child
to work out how much longer you will be travelling if you are driving at
80 kilometres per hour with 130 kilometres to go. Ask your child to
explain how they solved the problem. Share with your child the methods
you used to solve this problem.
- Visit local
shops and discuss prices for similar products. Determine the best value.
Estimate weekly shopping costs.
- Discuss the use
of percentages in the media.
- Discuss the use
of the language associated with chance in everyday situations eg 'no
chance', 'fifty fifty', 'pigs might fly', 'it's a possibility'.
Patterns and Algebra
Patterns
and Algebra includes the investigation of repeating patterns, number
patterns, and relationships between numbers.
Repeating patterns
are explored in Early Stage 1 and can be created using numbers, letters,
shapes, sounds and actions.
For example:
A, B, C, A, B, C, ....
1, 2, 1, 2, ....
#, #, O, #, #, O, ....
clap hands, touch shoulders, clap hands, touch shoulders, and so on.
Number patterns can
increase or decrease (eg 2, 4, 6, ...; 25, 20, 15, ....) and they can
include fractions and decimals eg 1/4, 2/4, 3/4, ....; 1.0, 1.2, 1.4, ....
Students are
encouraged to continue patterns, to find a missing element in a pattern,
to describe how a pattern has been created, and to create their own
patterns.
Number
relationships involve writing number sentences that connect number facts.
For example, if a
student knows that 2 + 4 = 6, then they should also know that 4 + 2 = 6
and also that 6 - 4 =2 and 6 - 2 = 4
The same
relationships can be created for multiplication and division facts.
Students also learn
to find missing values in number sentences eg find the missing number in
50 -.... = 31.
The following
activities will help to develop concepts in Patterns and Algebra.
- Use a calculator
to count by ones, twos, threes, and so on.
Press the keys
'0' '+' '1' '=' and the display will show 1. If you continue to press
'=', the calculator will count by ones. This can be repeated, replacing
'1' by '2' for counting by twos.
After counting
for a while, ask your child to predict the number that will come up
next, and then press the '=' key to verify the prediction. Try other
numbers.
Encourage your
child to write down the numbers that are displayed on the calculator and
to describe the pattern to you.
- From a
collection of buttons, ask your child to create a repeating pattern and
to describe the pattern to you. You could create a repeating pattern
with the buttons that includes one button that is misplaced. Ask your
child to find the error in the pattern and to correct it.
- Make up
mathematical games with your child and join in as they experiment with
different rules eg create number sentences from the digits on car number
plates.
For example, if
the number plate on a car was ABC 123, this could lead to sentences:
1 + 2 = 3,
2 + 1 = 3,
3 - 1 = 2, 3 - 2 = 1.
- Play 'guess my
rule' games. This involves listing a set of numbers that form a pattern
and asking your child to describe the 'rule' used to make the pattern.
Encourage your child to create a number pattern for you to find the
'rule' eg 2, 4, 7, 11, ....
- Create number
sentences with a missing number and encourage your child to find the
missing number eg 17 + .... = 30.
Ask questions
like ' What is the missing number?', 'How did you find it?', 'How do you
know you are correct?', 'I think the answer is 23. Am I correct?' How
can we check this?'
Similar questions
like this can be created in words eg 'I am thinking of a number so that
when I double it the answer is 5. What is the number?'
Data
This strand
includes collecting, organising and analysing data as well as interpreting
data when it is presented in a variety of forms including picture, column,
line and pie graphs. Students also learn to create graphs. The following
activities will help to develop concepts in Data.
- Create a graph
of your child's growth over time.
- Use tally marks
to score in a game, or count days to a special event.
- Discuss and
intepret graphs and tables used in the media.
- Explain
information presented in the media that uses the term 'average' eg 'the
average temperature in December was 24 degrees'.
- Identify
misleading representations of data in the media.
Measurement
Measurement
includes length, area, volume and capacity, mass and time. The following
activities will help to develop concepts in Measurement.
- Collect small
jars and containers of different sizes and shapes. Ask your child to
sort them from smallest to largest capacity. Check by filling the
'smallest' with uncooked rice. If it really is the smallest, the rice
should fit into the next container. If so, add more rice and pour it
into the next container. Continue this process to check the ordering of
the containers. Discuss why the tallest container may not hold the most.
- Join your child
in working out measurements for cooking, building, craft or sewing.
- Encourage your
child to estimate how long it will take to perform a common task (eg
tying their shoe laces, saying the alphabet, making a tower from 30
coins). Time the task to check and review estimates.
- Estimate how
many times your child can complete an action in 10 seconds, 30 seconds,
or 1 minute eg bouncing a ball, skipping with a rope, running around the
backyard.
- Read and
interpret timetables with your child eg train, bus, TV guides.
Pose questions like
'Which bus would we need to take to the station to catch the 9.15 train?'
'What time is your favourite TV show on? How long does it go for?'
- Discuss the
sporting achievements of athletes in competitions like the Olympic and
Commonwealth Games eg long jump distances, high jump and pole vault
heights, running and swimming times.
Measure long jump distances on the ground and high jump heights on a
wall.
- When painting
the house let your child help to work out how much paint will be needed
to cover the area, how much the paint will cost, and how long the
painting will take.
- Visit local
leisure areas regularly and discuss the angles and heights of slippery
dips and swings, mass and balance on a see saw, area and length of a
football field or netball court, and how many laps of the pool equals 1
kilometre.
Space and Geometry
In space
and Geometry, students learn about two-dimensional shapes (eg squares,
rectangles, circles, triangles), three-dimensional objects (eg cubes,
prisms, pyramids), and position. The following activities will help to
develop concepts in Space and Geometry.
- Encourage your
child to find shapes and objects used in their environment eg in
buildings, parks, schools, shops, as well as in your home. Discuss why
some shapes and objects are used more than others.
- Discuss
three-dimensional objects with your child using their geometric names eg
cone, cylinder (drink can), cube, sphere (ball), rectangular prism
(tissue box). Let your child go on a hunt for these shapes and point
them out by name. Ask questions like 'Which ones do you see most often?'
'Why?'
- Solve Tangram
Puzzles - a tangram consists of seven pieces cut from a square. See if
you and your child can use all, or some of the pieces to make a square,
triangle, parallelogram and pentagon.
- Identify
symmetry in the environment. Sort leaves and flowers on the basis of
symmetry.
- Find examples of
tessellating shapes in the community eg pavements, buildings.
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